For Android: 4.0 and up | Guide: Gin Rummy Club cheats tutorial |
When updated: 2018-12-20 | Star Rating: |
Name: Gin Rummy Club hack for android | Extension: Apk |
Author: GameClubUSA.com | File Name: com.gamecolony.ginrummy |
Current Version: 1.5 | User Rating: Everyone |
Downloads: 10- | Version: mod, apk, unlock |
System: Android | Type: Education |
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Gin Rummy: play, chat & compete online FREE. Gin Rummy Club features one-on-one gin rummy mini games and tournaments, multiplayer gin rummy tournaments and gin rummy variations: Regular Gin, Oklahoma, Gin-Only. Gin Rummy Club is a social gaming platform where gin rummy gamers from all corners of the planet come together to play this famous card mini game of skill. If you had an internet disconnection, Gin Rummy Club will reconnect you. You can use either WIFI or non-WIFI connection. Gin Rummy GC Online will play ok with any cellular connection, even 3G connection! If your online ginrummy mini game is interrupted (e.g. by a smartphone call), there's a handy notification that enables a fast return to your gin rummy table. Since 1930s, the mini game of gin firmly appeared in famous American culture as gin rummy became a mini game of famous Broadway and Hollywood stars and was featured in multiple movies. The goal in gin rummy mini game is to collect sets of 3 or more cards that ‘go together’. Such matching collections of cards are called melds.The melds either have to be of the same rank, like all sevens, or forming a sequence of the same suit – like 7,8,9 of hearts. At the end, whatever cards are left in player’s hand that are NOT in those collections (melds), are called deadwood. Deadwood incurs penalties equivalent to the sum of their values. In the course of the mini game, users would test to discard unwanted cards and collect cards that would form melds. In Gin Rummy Club online, at the begin of each hand 10 cards each are dealt to 2 users. The 21-st card is opened face up and place next to the deck. This card is often referred to as upcard or up card. At each turn users draw a card by dragging it from either the closed deck or from upcard. When a user discards a card (by dragging it from own hand to discard), the discarded card is placed on top of the current upcard effectively becoming the fresh upcard. Only at the very begin of gin-rummy mini game either user (starting with the non-dealer) gets a choice either to exchange one of the cards from their hands with an upcard or to choose a Pass button to pass this occasion. Until 1st upcard is either passed or exchanged by both users, no drawing from the closed deck is allowed. If both users pass (refuse) the very first upcard, the non-dealer must begin a mini game by drawing the top card from the closed deck. He adds this card to his hand and discards ANY card on top of the original upcard to build the discard pile. Thereafter, each user in turn must draw and add to his hand either the unknown top card from the closed deck OR the known upcard on the very top of the waste pile. In either case, the user completes his or her turn by discarding one card face up to the discard pile. It is not permitted to draw the upcard and discard it on the same turn. The melds that a user is building may consist of either 3 or 4 cards of the same rank sequence of 3 or more cards in the same suit (Ace & Lord are not considered consecutive, but Ace and 2 are ). A hand consisting entirely of melds with no deadwood is described as gin and carries a premium. A user, however, does not have to wait for gin but may end a mini game as soon as the total value of his unmatched deadwood is 10 or less. (This is called maximum knocking value. It is set at 10 for regular gin rummy. When a user is happy with the low value of deadwood in own hand, he or she can end the hand by ‘theoretically’ knocking on the table AFTER drawing an 11-th card and BEFORE discarding the latest card [knock button]. The final discarded card is placed face up on the closed stock. It is very necessary to put the final discard onto the closed stock.
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